Function Entry: REDRAW
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Function Entry: REDRAW
Name
redraw
Class
Function
Syntax
(redraw [ename [mode]])
Arguments and Values
ename(optional): an entity name; the entity to redraw.mode(optional): an integer:- 1: show entity
- 2: hide entity
- 3: highlight entity
- 4: unhighlight entity
Negative values affect only the header entity of a complex object (polyline, attributed block); positive values affect all subentities.
Description
Redraws the current viewport, or a specified entity in the current viewport. With no arguments, refreshes the entire viewport.
Return Values
Always returns nil.
Side Effects
Refreshes the screen image of the affected viewport region.
Examples
Not documented on the vendor page.
Availability
- AutoCAD 2026: documented.
- BricsCAD V26: presumed compatible.
- Status: AutoCAD documented; BricsCAD presumed-both pending Phase 4 verification.
Source Notes
- [redraw (AutoLISP 2026)](https://help.autodesk.com/cloudhelp/2026/ENU/AutoCAD-AutoLISP-Reference/files/GUID-4A4DCECD-E85A-4860-A58F-56B48227857F.htm)
- Status: documented (Phase 3 body fill).